
I sit and watch his films and am aware of his energy, his visual flair, his flashes of wit. I am aware of it, I admit to it, but I cannot think my way around it. Perhaps in keeping with the story of Wake discovering the magical forest realm, the player isn’t given much information about the way things work, either.There is something inside of me that resists the films of David Lynch. Although The Wild at Heart isn’t strictly speaking an RPG, some mechanical conveniences from that genre would be welcome. One minor annoyance is that the generally attractive art style doesn’t always do a great job of defining verticality and the game’s map isn’t very informative.

But then, this is a fantasy world and of course, spinning a pinwheel here opens a gate over there. Generally speaking, puzzles in The Wild at Heart aren’t too challenging, though sometimes they rely on disparate actions which seemingly don’t logically connect. Different types of Spritelings are hatched and organized at Wake’s camp and they also serve usefully as fairly robust front line soldiers in combat as well, and gathering resources to hatch additional Spritelings is a recurring loop.

Those puzzles that can’t be solved by Wake’s tools usually need the help of the Spritelings, small, Pikmin-like specialized creatures that Wake can command to move obstacles, clear away poisonous plants or retrieve hard-to-reach objects.


Wake’s primary tool is an upgraded vacuum that can suck up treasure and power windmills which then open gates, or it can topple precariously perched trees which fall conveniently to become bridges. Wake is a game-playing, technically adept young man and his tinkering skills and the handheld video game console he brought with him serve him well on his quest through the woods, allowing him to convert screws, bolts and other castoff junk he finds into an upgraded “weapon.” I use heavy quotes here because although there are conflicts and combat throughout the game, it is not explicitly violent and Wake’s device is used mostly for solving puzzles and gathering loot. But the Wild at Heart is a game, not just an illustrated story, and much more of a puzzle action game than I expected from the art style and premise.
